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GTA 6 on PS5 Pro: Newer PSSR and a 120Hz Flag, but Will It Matter?

Official GTA VI Brian Heder art with a large question mark and PRO ENHANCED? treatment

Preload files point to a newer PSSR version, a 120Hz flag and a high CPU mode on PS5 Pro. Ten days from launch, Sony and Rockstar still haven't told $899.99 Pro owners what "Enhanced" actually gets them.

By OnPoint 4 Gamers · Nov 10, 2026 10:45 AM ET

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The GTA 6 preload went live in New Zealand and Australia first, and dataminers did what dataminers do. Within hours, longtime Rockstar dataminer Tex2 posted on GTAForums that the game’s PS5 metadata includes a newer version of Sony’s PSSR upscaler, a 120Hz high frame rate flag and a High CPU Frequency Mode flag for the PS5 Pro, as Wccftech, VICE and Twisted Voxel reported. PlayStation fans immediately jumped to the big question: is a smoother mode on the way for the Pro?

Fair question. Here’s ours: if it’s coming, why is a datamine the first place Pro owners are hearing about it?

What the files show

Start with the upscaler. Tex2 found an entry labeled “mfsrVersion” with a value of 13.60. MFSR, or Multi-Frame Super Resolution, is Sony’s internal name for PSSR. In his words: “Cyberpunk 2077 and Assassin’s Creed Shadows have their version set as 13.00A aka PSSR2. So it seems like GTAVI will have a newer version of PSSR2.” A higher version number suggests a newer build of the tech. What that build actually improves is anyone’s guess right now.

Then the frame rate flag. Tex2’s line, quoted by Insider Gaming: “It does support a 120hz / High Framerate mode, but no VRR. Offering 40fps mode is up to Rockstar.” That’s why everyone is saying “40 FPS.” Forty divides evenly into 120Hz, so each frame holds for exactly three refreshes, which is how other games deliver a smoother mode without reaching 60. But read Tex2’s own words again. The flag doesn’t confirm a 40 FPS target. It means a mode like that is possible, and the call belongs to Rockstar. And no VRR support means a TV can’t smooth over any frame drops.

The third find, per Twisted Voxel, is a High CPU Frequency Mode flag that Tex2 identified in the game’s parameter file. That matters because CPU is the Pro’s soft spot. Sony’s mid-gen box got a big GPU and PSSR upgrade, but its CPU is only a modest step up from the base PS5, and GTA’s packed, simulation-heavy world leans on the CPU hard.

The files also gave up some non-Pro details. GameSpot reported references to “joinSession,” “launchActivity” and “launchMultiplayerActivity,” and that the “Story” portion shows up as its own download inside the install. Rockstar has called GTA 6 a single-player game at launch, so treat those as signs of a future online piece, not a launch feature.

The 30 FPS elephant

Here’s the context nobody should skip. Rockstar North co-studio head Rob Nelson told creators at the Extended Look preview that console builds were running at 30 FPS during development, and he wouldn’t commit to a 60 FPS option without checking with his technical team, as Game Rant and GTA BOOM reported. He didn’t carve out an exception for the Pro. That Extended Look footage was captured on a base PS5.

So will a 120Hz flag matter? If Rockstar flips it into a real 40 FPS mode on the Pro, yes, that’s a genuine upgrade for Pro owners. If it doesn’t, a 120Hz flag in a metadata file is just that: a flag in a file.

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If the PS5 Pro datamine is right, does a 40 FPS mode change anything?

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If the PS5 Pro datamine is right, does a 40 FPS mode change anything?

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Pro owners deserve an answer

This is where Sony’s marketing has to answer for itself. GTA 6’s PlayStation Store page carries a “PS5 Pro Enhanced” label, and Sony said in a PlayStation Blog post that it would share more about the enhanced features closer to release, per VICE. Well, it’s ten days out. Preloads are on consoles right now. And the most detailed look anyone has at the Pro version came from a fan poking through files, not from Sony or Rockstar. Neither has confirmed a single Pro feature.

That’s a lot to ask of people who paid $899.99 for the Pro, or who’ve been hunting one through a stock squeeze that pushed some used listings well past retail. “Enhanced” with no details is a sticker, not a spec sheet. If PlayStation is going to lean on “plays best” marketing for GTA 6, Pro buyers should know what they’re getting before launch, not after the patch notes.

For the record, the Xbox side hasn’t gotten mode-by-mode details either, and Rockstar is famous for staying quiet until it’s ready. The difference is that nobody on Xbox spent an extra few hundred dollars on a mid-gen model on the strength of a badge. Xbox players had their own clear win this week: the download opened at 7 PM ET Monday in the US, hours ahead of midnight local time on other consoles. Everybody plays November 19.

So, Rockstar and Sony: is there a 40 FPS mode on the Pro or not? Tell people before they hit play.

Image: Rockstar Games (Brian Heder official GTA VI art). Datamine unconfirmed.

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